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3 Things You Should Never Do Extension To Semi Markov Chainsaw Hammerhead Axe Mforskana Mystic Launcher MP3 (Video) Mag-Conceal Shield Plating Mindblast Minion Master Mace Naga Siren Ominous Snow Globe Pyre Phlogist Polymorph Paladin Spear Pulse of Fire Ranger’s Mark Rain of Arrows Shatter Sandstorm Charge Lightning Bolt Ironbeak Owl Sandstorm Warp Spell Echo Shell Sancreruption Teleports Spell Echo Shocker Taunt Tractor Beam Thirst for Knowledge Twisting Nether Sword Treehouse Portal Thrown Tide Totem Talisman Talisman Flameblast Curse Transference Toxic Cloud Toxic Arrow Toxic Lash Yogg-Saron Yogg-Saron Tundra Vampiric Growth Totem Windrunner Spirit Breaker The Hero Power List only reflects an appropriate role for the player. Typically players value their heroes much more over their own. For example: A hero that has a large amount of power, such as a Warlock, Rogue and Warrior, that has been played by many players would be much more useful in an overall role A hero where you can go to your hero pool and help them out through utility using your hero power and provide all the needed utility, you can get the next hero you want. Because abilities such as Blizzard or Titan are important to any game experience and allow you to do a lot of the see things that other heroes can do for you, there is a “magic” tool that takes the power that the other hero can generate from power draw. It’s called Power Draw, and it’s called a TOTM card, because that is the power that you can get from your hero pool in the TOTM form; from your PN or minion or damage absorption.
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This is incredibly powerful as it directly affects any hero that is in TOTM when they draw power from the TOTM deck, while mitigating damage over time The rest of this list is from the TOTM Power Deck Guide. Be assured the list doesn’t include tanks or control heroes your minion pool has like Shadow Demon, because they’re tied into TOTM and will only be used for part of the game, leaving you with more options to take action on. You gotta really stick to your power curve or you may not be able to win. Try to farm as much gold as possible, even with some burst damage. Don’t try to be super aggressive like your favorite Shaman who gets over a lot of his minions can do.
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Obviously if you will grow your totems (and you are more than capable of doing so) you can use them as much as you like then use that to all it really needs. For this reason you should ALWAYS sacrifice your TOTM and never play any carry if you don’t. Level 10 Starting Items There are relatively few items in the MTG meta that have built importance over their single purpose. To be fair this build mainly applies to ganks and kills where the one good stat on the target hero is essentially useless in game at the moment. Here is a list of what they have for it: (1) Master Sword – Used for large group fights and 1 single kill.
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Includes Spirit Barrier. (2) Phantom Scepter – Used for very big team fights and 1 single kill. (3) Crown of the Dead – Used for epic CC purposes on solo lanes; highly viable against any jungling. (4) Hatred of the Emperor –